- x-axis, y-axis
- x and y coordinates, points, ordered pair
- quadrants
- origin
I was determined to fix the problems and make "Battleship" work for my classroom. The first thing I did was change the game to a whole-class activity: teacher vs. students, sink "The Sir" before he sinks you.
Each student had a graphic organizer with directions, a table for coordinates fired at me and fired at them, and a coordinate plane to keep track of their ships. On the whiteboard I had the plane where everyone could keep track of when they hit or missed "the Sir". After labeling parts of the graph (x and y axes, origin and quadrants), the rest of the game remained the same. The slightly tweaked lesson design allowed me to make sure the objective was covered thoroughly because I could come back to the key points easily:
- With each shot made, I could ask students to identify the quadrant or axis where the point was located.
- I could also give them multiple options for the location by pointing at my coordinate plane to check that they understand how to read ordered pairs, i.e. knowing the difference between (-2, 3) vs. (3, -2) vs. (2, -3)
- I focused on points on the x-axis and y-axis, which the students always mix up.
- I was able to give hints to check their understanding, i.e. "One of my ships is located along the y-axis" or "I have a ship in Quadrant II" and then see if the next student fired at the right area.
- I also connected the game to graphing linear equations by having my aircraft carrier located along the line y=x (a parent function), discussing how to figure out where that line would be and then aiming at points along it.
- more linear equations
- domain and range
- linear inequalities (identifying points that satisfy a linear inequality is a common question on our state standardized math test, like #51 on this released test)
- transformations
- quadratic and absolute value equations
If you decide to use this lesson, I recommend you change the domain and range of the graph -4 to 4 instead of -5 to 5. The latter was a bit too big and made it take a little longer than necessary for us to sink each other's ships. You could also adapt this to return to the student vs. student format, but I think you then miss out on the possibilities I wrote about above.
It also helps to look the part; I wore a $7 captain's hat from the local costume shop and taped "CAPTAIN" on my school ID. You could also cue up some video or audio clips of torpedoes firing and ships exploding for dramatic effect. Have fun with it--then your students will too!
UPDATE: Check out the revised 2008 edition of this game!
15 comments:
What a great idea! Thanks so much for posting this. I plan to utilize this activity with my Pre-Algebra class!
WOW!!, what a great idea i would love to use it for my math carnival gome thsnks alot...♥
I just wanted to give you a great big THANKS! I am a student teacher doing 5 lessons on coordinate Planes and I was looking for a fun activity to do as a review. I love your site and your lesson ideas. Thanks again!
I love your idea. I'm always trying to find new ways to make math interesting. Thanks so much for your help!
I was trying to think about how to utilize Battleship in my 7th grade classroom. I knew it would be a great game for coordinate garphing but wasn't sure how I was going to set it, your plan is AWESOME!!!! I think I am going to make a coordinate graph on my floor for hits on my ships, so they can see it that way. Thanks for posting. I wish more teachers were willing to share like this. Hopefully once I get my act together I can share more too.
I like your idea of creating the grid on the floor. Anything that makes kids get up and quite literally think on their feet is a good thing!
I was thinking about your reasons for using your original board. I think that by putting it on the floor (or the board) you could still use your revised sheet because then they are modeling what you do and able to check their work, but their own board is the challenge to the exercise. Still an awesome exercise. And your site is great too. I am a career switch teacher...an engineer who decided being in the classroom is more fun! So many ideas in my head, I just can't funnel them down to a 7th grade level. Your site helps!
Thanks for sharing your ideas. This is great. And terrific handouts.
Perfect coincidence to find this blog and post the day I tried to come up with a coordinate plane activity involving the floor and the day my supervising teacher suggested battleship.
This is fabulous! I am using it today~
Thanks!
I'm so excited!! I love the game Battleship and now I am planning to use this today in class :) Thanks for the awesome idea. My boys are really excited...which is a big deal.
This is an awesome activity. I really like how you didn't give up, but turned it into something great. I definitely plan on using this. Thanks so much!
Thanks so much. I am going to use this lesson in my 6th grade class tmrw. I had the idea for a board on the floor, but wanted to see if anyone else had done it. Thanks for sharing. Looks like I will be busy tonight in my classroom!!- Jill, from Phila, PA
I like it, and I'm going to link this at my site: mrlommen.blogspot.com
I'm going to add an A/V intro to it (try to throw in some of the bombing tactics or something, to add relevance--may or may not be necessary)
I'm also going to try doubling the participation by adding a second class to compete from my next door teacher.
We'll split 50/50 and have the students go back and forth.
That way you can have two games going at once, and still keep up some semblance of competition.
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